The Felt
Omaha & PLO

How Many Omaha Starting Hands Are There?

There are exactly 270,725 starting hands in four-card Omaha — 204 times Hold'em — and each hides six two-card combinations.

On this page · 4 sections
GameHole cardsStarting hands, C(52,n)Two-card combos per hand
Hold’em21,3261
Omaha4270,7256

Standard four-card Omaha has exactly 270,725 possible starting hands — the number of distinct four-card combinations you can be dealt from a 52-card deck, written C(52,4). That is roughly 204 times the 1,326 two-card hands in Hold’em, and that gap explains most of what makes Omaha play the way it does: wider ranges, closer equities, and far more pots where two players both flop something real.

Where 270,725 comes from

The count is a plain combination — the number of ways to pick 4 cards from 52 when order does not matter:

C(52,4) = (52 × 51 × 50 × 49) / (4 × 3 × 2 × 1) = 270,725

Every one of those deals is a legal Omaha hand. The raw size is not something you ever use at the table, though. The number that actually matters is much smaller.

Six two-card hands in every hand

Because Omaha forces you to use exactly two of your four hole cards, each starting hand is really C(4,2) = six two-card hands at once. Take A♠ K♠ Q♥ J♥:

  • A♠ K♠ and Q♥ J♥ — two suited pairings
  • A♠ Q♥, A♠ J♥, K♠ Q♥, K♠ J♥ — four offsuit pairings

That is why coordinated hands connect with so many flops — you get six shots, not one. It is also why the two-card rule is absolute: you play exactly two of those six, never three or four. More combinations is not the same as more equity, though. Four scattered, unconnected cards also make six two-card hands, they are just six weak ones. The strong holdings are the ones whose six pieces reinforce each other — suited, connected, and paired without duplication.

How fast the count grows

Add hole cards and both numbers climb steeply, because C(52,n) grows faster than most people guess:

VariantHole cardsStarting handsTwo-card combos
Hold’em21,3261
4-card Omaha4270,7256
5-card Omaha52,598,96010
6-card Omaha620,358,52015

The lesson is not the totals — nobody counts to twenty million mid-hand. It is that the number of ways to make a strong hand rises with every extra card, so the bar for “good” rises with it. A hand that is a clear raise in four-card Omaha can be a fold in a six-card game, because opponents now hold more combinations that beat it. Bigger starting spaces reward tighter, nut-focused selection, not looser play.

Turning the count into buckets

You cannot memorize 270,725 hands and you should not try. Winners collapse the space into a handful of groups:

  1. Double-suited rundowns — connected cards in two suits, the premium tier.
  2. Big pairs with connectors — aces or kings alongside two coordinating cards.
  3. Single-suited and dangling hands — playable but weaker, and position-dependent.
  4. Trash — disconnected, dominated combinations you fold.

A hand being “one of 270,725” does not make it playable; most of those combinations lose money. Where the good ones rank is laid out in our PLO starting hands guide and the seat-by-seat PLO preflop ranges, while the equity math behind the cutoffs lives on the odds and math hub. For how the winning five-card hands are read, see the Omaha hand rankings, or step back to the Omaha and PLO hub.

Frequently asked

Are there really 270,725 meaningfully different Omaha hands?

Not in practice. The 270,725 figure counts every four-card combination as distinct, but many play almost identically once you ignore exact suits. Study groups collapse them into a few dozen categories — double-suited rundowns, big pairs with connectors, and so on.

Does 5-card Omaha have more starting hands?

Far more. Five hole cards give C(52,5) = 2,598,960 combinations, nearly ten times the four-card count, and each hand holds ten two-card combinations instead of six.

About the author

PLO & mixed-games specialist · Reviewed by Chris Vaughn, senior editor
Last updated 2026-06-25